I was wondering if anyone had any experience in getting a Nintendo Switch to allow online gameplay/eshop etc. when using XG Home Version? I have been racking my brain for days and cannot seem to get it figured out. It appears that, in the log viewer almost all packets are being dropped by Rule 0 and I cannot seem to get it working. It has worked twice for no reason and then stops again. Any help would be appreciated.
Here is an example of the dropped packet from the log viewer.
Create a new rule for the Switch and allow everything to WAN without scanning. Check if this works in the first place. Then try to figure out, which rule is doing something. I assume the "scan http" option…
first thing to do is remove the linked NAT, you don't need them and they only cause confusion when debugging.
The rule 0 is hit when a request does not match any firewall rule. Please try again after you have deleted the linked NATs
I have already tried disabling all of those linked NAT Rules and it still didn't work.
You wed to delete them.
when you review logviewer please refine the search to the IP address of the switch so you can see what is happening.
I deleted the Linked NAT Rule. I already had the log filtered. Here are a couple of screen shots of the log basic and detailed. Strange thing was, it worked last night after your last message and then this morning it didn't work. I didn't change any settings.
Create a new rule for the Switch and allow everything to WAN without scanning. Check if this works in the first place. Then try to figure out, which rule is doing something. I assume the "scan http" option is breaking the traffic.
LuCar, thanks for your reply. I have enabled this rule and as of now the traffic is working. We'll see if it sticks this time. I tried this before, but maybe I made a mistake in my rule. I will update if it stops working again. I have included a screen shot of my rule. No scanning is enabled and logging is on, even though I took the screenshot before clicking the box.