Dear Sophos I'm very sorry...

I work for and am a influencer and approver for a multi million dollar company with thousands of employees and endpoints. I was actually changing my mind for the positive about you as a company after the fiasco that was your AV and web filtering appliances many years ago. These acquisitions you have made seemed to make your product better.. Demos you have provided us looked decent and while I feel the pricing was a bit much you were in the consideration.. But after seeing the total mess you have made of SBIE and lack of caring or honest and timely answers there is just no way I can suggest our company move forward with the purchase of your product. I'm sure you won't feel the ~500K bump in the road your losing but I feel like I'd be putting my company at risk with you based on the actions or lack of actions I see here. I'll be sure and let your sales guys know "I'm working on it", for the next few months.  I'd be surprised if this post lasts long but hey censorship for things we don't like!

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  • Blarg42-  I am sorry you perceive us and not caring or not being honest, that is certainly not our intention, nor the way we want to ever come across. The lack of clear answers for Sandboxie have mostly been because I have not always had clear answer to give. Perhaps we have been overly cautious with our communication rather than share incorrect information, and for that I apologize.  

    We are working to resolve the Sandboxie situation and hope to have good news to announce soon. I was hoping to post the announcement last week but there are still some thing we have to sort out on our end before that is possible.

  • Seth Geftic said:
    I was hoping to post the announcement last week but there are still some thing we have to sort out on our end before that is possible.

    It's great that you are working on resolving the issue. Why did it take 4 months, though? With a net income of $66m and ~3319 employees you'd think you'd have the forum up and running in a week.

  • The technical issues were more significant than a quick fix, but there were non-technical issues that have impacted the timeline as well. I can go into more detail when we post our next official update. 

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